Warning: Spoilers abound. If you haven’t read The Book of D’ni, I suggest you do so before proceeding. You can buy all three novels here.
Myst: The Book of D’ni is not a particularly successful book. It doesn’t really have any characters, its plot is disjointed, and its events have little to no bearing on the rest of the series. I’ve slotted it into the fourth place here because its events take place between Riven and Exile, but in all honesty it could have gone anywhere; in fact, its presaging of the themes of Uru might actually make it more relevant there. These are the challenges when working with a book as disorganized as this one. Like Riven, The Book of D’ni is highly ambitious, but unlike Riven, it falls very short of its goals.
Quick, what’s the difference between Calvin and Hobbes and Star Wars? Naturally, the two have so little in common that the question hardly makes sense. The comparison which I’m trying to draw, though, is this: Bill Watterson ended his series early, when it was still in its prime, while George Lucas’s epic continues staggering along, soiling its legacy a little more with each installment. While I’d like to see more Calvin and Hobbes as much as the next guy, I have to admit that I’m glad Watterson ended it before it turned sour.
You can probably see where this is going. I am going to be ending Sunrise following the completion of Issue 10. This was not an easy decision for me to make, and I’ve given it a lot of thought. Sunrise has served me well. When I started it in 2008, the only long-format comics I’d drawn were my Zark stories. I hadn’t taken any figure drawing or illustration classes yet. I wasn’t yet reading graphic novels(!). Now, ten issues later, my artwork has improved dramatically and my writing has followed suit. (How strange to think that the most recent issue was more than twice as long as the first!) Sunrise has always been primarily a learning experience for me, and I’d like to think I’ve learned its lessons well. It’s time for me to graduate.
But why graduate now, when it’s only just becoming strong? Well, to be honest, I’m getting tired of it. The episodic format doesn’t interest me as it once did. I want to move toward working with long-form stories (e.g., graphic novels) and Sunrise does not lend itself to that. Secondly, I’m interested in moving away from genre fiction. While I do have some ideas for a sprawling space opera (and Realm of course) I think it might be fun to do something about the real world for a change. Finally, Sunrise has some inherent limitations that become more pronounced to me with every issue. It too often tends to have very long passages of dialogue, and in many cases there are no opportunities for interesting visuals. As I’ve said previously, Sunrise is based pretty closely on Star Trek, and Star Trek is not a comic. This kind of storytelling works much better on TV. In short, Sunrise is wearing thin, and I’m ready to try something new.
Which is, of course, what this really comes down to. While Sunrise is ending, I have numerous other projects, at least one of which will move up to take the spotlight that Sunrise is currently occupying. Realm is one possibility. I’m also planning a graphic novel which might be well-timed to start soon. And, dare I mention it, a silly science-fiction gag strip which I may run in the interim. Suffice it to say (and this cannot be stressed enough) I am not leaving webcomics. Sunrise or no, I will be making something, so do stop by and see what it is. Naturally there will be further announcements as the time grows near.
Oh, and I’d be remiss if I didn’t say that Issue 10 is going to be awesome. It’s got airships. It’s got action. It’s got drama. It’s got over 70 pages. It’s also the most Tintinesque issue yet, so some of you will appreciate that I’m sure. So don’t be glum. Buckle up and thanks for coming along for the ride.
Jonah Robinson, Raven, Albee… how can I ever forget them?
All publicity is good publicity. – P.T. Barnum
I’m a bit late to the game on this, but I still feel the need to say something, because this is important. The issue is this: fans are being abused. The history is long and familiar: fans create derivative works, and copyright holders force a takedown. Granted, much fan-produced work is of little interest to others, but occasionally fans produce strong, original content that seizes the attention of the rest of the fanbase. These works present the source material in arresting and creative ways, building on the original while not detracting from it. As many have pointed out, these “derivative works” should be protected under the “fair use” exception, and yet copyright holders persist in ordering takedowns of fan-produced works, claiming infringement.
This hurts everyone–including the copyright holder. I will elaborate.
What led me to write about this was the expulsion of SF Debris from YouTube. For those of you unfamiliar with him, Chuck “SF Debris” Sonnenburg is an amateur reviewer of Star Trek episodes (among other things) and has for several years been creating video reviews using his trademark combination of silly jokes and insightful analysis. Prior to the takedown, he had posted reviews of over a hundred episodes of Trek on YouTube, including multi-part reviews of all the films through First Contact. Unfortunately, as Sonnenburg uses clips from the shows to illustrate his points, CBS views him as being no better than a pirate, and effectively forced him to remove his entire archive–the product of years of work–from YouTube.
While Sonnenburg is in the process of transferring to blip.tv, which attempts to protect its users from these kinds of claims, this nonetheless is a setback for him, as he now has to reprocess all these clips before he can bring them online again. This is also unfortunate from the standpoint of his fans, because we no longer have access to most of his archive. And, finally, this is bad for CBS, too. Here is what the studio fails to realize: fans are providing free advertising. I first found Sonnenburg’s work while looking for information regarding Voyager‘s most notorious episode, the infamous “Threshold.” (In which Tom violates the laws of physics, turns into a salamander, and has salamander babies with the captain.) Sonnenburg had already posted a three-part review of the stinker at that point, and I was delighted by it. Naturally I began watching more of his reviews, and as I did so I was reminded of the fact that, flawed though it is, I actually kind of like Voyager. Suffice it to say I have since bought three seasons of the show (3, 4, and 6, which my research leads me to believe to have the best good/bad episode ratio). I likely would not have done so if not for these reviews.
When fans produce derivative works, they are not violating a copyright. They are celebrating the source material, and this can only lead to good things for the copyright holder. Fans are a precious, precious commodity, and persecuting them is perhaps the stupidest thing a creator can do. By eliminating sources of discussion within the fan base, they risk destroying the fan base altogether, and the fan base is, of course, where the money comes from. Honestly, who else is going to buy old episodes of Voyager anymore?
I will continue tuning into blip.tv every Saturday to see the new SF Debris reviews. I have faith that they will continue to be funny and insightful even as the Star Trek franchise continues its forty-year nosedive. And if CBS has a change of heart and allows him back onto YouTube, and they make more money thereby… too good for ‘em, I say.
Well, it’s been another year. Sunrise officially began on February 12th, 2008, when this horrible-looking page was posted to the then-very-rough website I’d set up at the time. (The cover of Issue 1 appears to have been posted the day before, but was actually posted somewhat later, with the date adjusted to ensure correct position in the archive.) Now, some 230 pages later, it seems like a good time to look back and see what I’ve learned from this little experiment.
I have cited Star Trek fansite Ex Astris Sciencia in an academic paper:
For example, Star Trek fan Bernd Schneider has attempted to accurately calculate the size of the USS Enterprise as depicted in recent film Star Trek (2009), but his calculations diverge from official figures, which has made him the subject of outspokenly hostile criticism (Schneider 2010:n.p.).
(The paper is a critique of Textual Poachers by Henry Jenkins. This makes sense in context.)
I don’t like the word postmortem as used in reference to creative works. I prefer to think of a finished artwork is a living thing, and the implication of a “postmortem” is in opposition to that. Things are different for Sunrise Issue 7. The end of “Concourse” feels like a death, and not a particularly tragic one at that. This issue was a bad experience for me, one in which my careful planning system failed me and a perfectly good concept was driven into the ground by poor execution. Now that the issue is finally finished it’s time to take a look back and figure out how it went wrong. Ladies and gentlemen, welcome to the “Concourse” postmortem.
This was my present for my mom on Mothers’ Day. The inside says “Thanks for never saying ‘Shut up, Wesley!’”. Media: fixed-width markers and watercolor. I referenced several images I found online for accuracy, although they are modified somewhat.